"Mauser C96 with select fire capabilities, which germans used and designated as M712."
Background[]
The M712 or the M1932 is a variant of the C96 with select fire capabilities and a detachable box magazine, it was intended for export to countries like China, and South America. The first version of the variant would be built by Spanish gun makers Astra and Beistegui Hermanos with the intent to export to the Far East between 1927-1928. Mauser would start making the Schnellfeuer (rapid fire) a similar select fire gun, between 1932-1936 taking the detachable box magazine from the M30. Small numbers would be given to the Wehrmacht who would dub it the M712, the Yugoslavian army would also test the gun throughout its production. Approximately 98,000 guns would be made proving to be a great success even with its limited production time.
For more info see-https://en.wikipedia.org/wiki/Mauser_C96
In Game Description[]
The gun is unreliable especially as a primary, it only really accels at close range but is still capable at mid range when put into semi mode. The gun has a very limited capacity of 10 originally though this can be improved with upgrades, but even with upgrades the fast firerate burns through ammo. Its accuracy is not great, with poor spread and high recoil when in full auto mode the gun is hard to control though this can be improved greatly when switched to semi mode. Initial cost is also not great coming in at $5000 for a relatively mediocre gun, most other smgs would prove better to purchase especially when starting out.
Weapon Stats | |||
---|---|---|---|
Damage | 21 | Sway | 1.4 |
Headshot Multiplier | 2 | Velocity | 410 |
Limb Multiplier | 0.95 | Drag | 1.7 |
Weight | 1.1 | Recoil | 39 |
Firerate | 900 | Length | 0.5 |
Accuracy | 57 | Capacity | 10 |
Handling | 85 | Reserve | 50 |
Attachments[]
The M712 has access to stock, mag, sight, barrel, and grip attachments
Name | Slot | Effect Ingame | Aquisition | LP Cost | |
---|---|---|---|---|---|
Positive | Negative | ||||
Holster Stock | Stock |
|
|
180 Kills
or $3600 |
+0.5 LP |
Carbine Stock | Stock |
|
|
500 Kills
or $10000 |
+1 LP |
20rnd Mag | Mag |
|
|
80 Kills
or $1600 |
+1 LP |
40rnd Mag | Mag |
|
|
380 Kills
or $7600 |
+2 LP |
Scope | Sights |
|
|
600 Kills
or $12000 |
+1 LP |
Medium Barrel | Barrel |
|
|
90 Kills
or $1800 |
+0.5 LP |
Long Barrel | Barrel |
|
|
200 Kills
or $4000 |
+1 LP |
Extra Long Barrel | Barrel |
|
|
750 Kills
or $15000 |
+1.5 LP |
Foregrip | Grip |
|
+0.2 Weight | 250 Kills
or $5000 |
+1 LP |
Tips[]
- The M712 is very good at close range, due to its high fire rate and decent damage, so avoid long range encounters when using this weapon, try flanking or digging rather then a frontal assault.
- The M712 gets much better after unlocking a few attachments so stick through the grind and it will get much better.
- Pressing B will select between Semi, and Auto, Auto being better at close range and Semi being better at mid range. Using the selector switch is crucial getting the most out of the gun.
- This gun can be equipped in the secondary slot of the demolitionist
Trivia[]
- This is the only gun variant that is an entirely different weapon from its original.
- This is the first and only PDW in the game.